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About

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Thank you for visiting my website. I recently finished my Master of Science in Engineering in the field of Computer Graphics and Game Technology at the University of Pennsylvania. I also received my Bachelor of Science in Engineering in Computer Science with minors in Mathematics and Classical Studies from Penn. My primary areas of interest within the field of computer graphics are game design and development, animation, and special effects.

I have always been fascinated by digital games and animated films, and strive to directly contribute in a positive, meaningful way to the industry that makes such entertainment media possible. As technological increases have allowed for progressively complicated development pipelines, intricate tools, and ever more breathtaking results, I am intrigued by any methods that successfully replicate reality through simple and organized processes. I also focus on designing and promoting simplistic interfaces, as intuitive products lead to effective work and play without confusion or frustration. Finally, I strongly believe that gameplay, display, and story are equally crucial, and finding the equilibrium between them is a critical step in developing a successful product.

I am happy to provide additional details on any of the work found in my Portfolio, and am always eager to begin new discussions through my Blog. Please feel free to Contact Me if you have any questions or comments. I look forward to hearing from you!